Project Studies 6 - Customer Project (7 cr)
Code: KTAD046-3003
General information
- Enrollment
-
02.12.2016 - 31.12.2016
Registration for the implementation has ended.
- Timing
-
01.06.2020 - 31.12.2020
Implementation has ended.
- Number of ECTS credits allocated
- 7 cr
- Local portion
- 7 cr
- Mode of delivery
- Contact learning
- Teaching languages
- Finnish
- Teachers
- Leena Vidqvist
- Course
- KTAD046
Objective
Students will be able to work within the customer interface (customer: company, project, university) and develop customer oriented product development ideas.
Content
Student teams will carry out a customer project.
Assessment criteria, satisfactory (1)
The students know how to work in an appropriate manner under supervision, following given rules and instructions. They use appropriate game production related techniques and models systematically.
Peer assessment will also be used.
Assessment criteria, good (3)
The students are able to select ways of working suitable for a game project based on acquired information and guidelines. They work independently and responsibly in different tasks according to given instructions.
Assessment criteria, excellent (5)
The students are able to apply their skills independently and use a variety of information to solve problems. They work as part of a game development team, promoting and developing the work of their group.
Assessment criteria, approved/failed
Opintosuoritus hylätään, mikäli opiskelija ei osallistu aktiivisesti kehitystiimin toimintaan.
Qualifications
Projektiopinnot 6 voi suorittaa missä vaiheessa opintoja tahansa.