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Serious Games (3 cr)

Code: AL00BI92-3002

General information


Enrollment
15.04.2020 - 26.04.2020
Registration for the implementation has ended.
Timing
01.06.2020 - 15.12.2020
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
0 cr
Virtual portion
3 cr
Mode of delivery
Distance learning
Unit
Teknologia
Teaching languages
Finnish
Teachers
Teija Ravelin
Tanja Korhonen
Course
AL00BI92
No reservations found for realization AL00BI92-3002!

Evaluation scale

0 - 5

Objective

The students will understand what serious games are and their uses and importance in their own field. They will be familiar with the game development process and can act in the role of product owner in serious game development projects. The students will understand the technological perspectives of such development and while being familiar with different innovation and idea generation methods, and able to apply a chosen method to create a game idea.

Content

What are games? Why play?
Games for entertainment, gamification, serious games
Using technology
The game development process
Game planning and mechanics
Acting as product owner/the role of the customer/party ordering the game

Teaching methods

Kaikille vapaasti valittava.
Jos liikunnan opiskelijalla se on pakollisissa opinnoissa ( 3 op) , niin sen voi suorittaa ns vapaasti valittavanakin ( huom 3 op) , jolloin suoritusmerkintä kirjataan pakollisiin opintoihin.

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