Serious Games (3 op)
Toteutuksen tunnus: AS00BJ12-3003
Toteutuksen perustiedot
- Ilmoittautumisaika
-
01.01.2021 - 30.04.2021
Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
-
01.01.2021 - 25.05.2021
Toteutus on päättynyt.
- Opintopistemäärä
- 3 op
- Lähiosuus
- 0 op
- Virtuaaliosuus
- 3 op
- Toteutustapa
- Etäopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
- Koulutus
- Bachelor's Degree in Sports and Leisure Management
Arviointiasteikko
Hylätty/Hyväksytty
Sisällön jaksotus
You can study this course online in your own pace. Please note that course will close on 31.5.2021.
Tavoitteet
The students will understand what serious games are and their uses and importance in their own field. They will be familiar with the game development process and can act in the role of product owner in serious game development projects. The students will understand the technological perspectives of such development and while being familiar with different innovation and idea generation methods, and able to apply a chosen method to create a game idea.
Sisältö
What are games? Why play?
Games for entertainment, gamification, serious games
Using technology
The game development process
Game planning and mechanics
Acting as product owner/the role of the customer/party ordering the game
Aika ja paikka
Course is open until 31.5.2021.
Oppimateriaalit
Materials are in Devmoodle.
Opetusmenetelmät
Course is available in Moodle and it is a fully online course.
https://devmoodle.kamit.fi/course/view.php?id=137
Opiskelijan ajankäyttö ja kuormitus
Course is a 3 ects course meaning 81hours of student work on average.
Arviointikriteerit, hyväksytty/hylätty
Student has completed all assignments on time and in instructed manner.
Arviointikriteeri, hyväksytty/hylätty
To be announced