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Serious Games (3 op)

Toteutuksen tunnus: AS00BJ12-3003

Toteutuksen perustiedot


Ilmoittautumisaika
01.01.2021 - 30.04.2021
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
01.01.2021 - 25.05.2021
Toteutus on päättynyt.
Opintopistemäärä
3 op
Lähiosuus
0 op
Virtuaaliosuus
3 op
Toteutustapa
Etäopetus
Yksikkö
Business
Opetuskielet
englanti
Koulutus
Bachelor's Degree in Sports and Leisure Management
Opettajat
Tanja Korhonen
Ryhmät
ASL19S
ASL19S
Opintojakso
AS00BJ12
Toteutukselle AS00BJ12-3003 ei löytynyt varauksia!

Arviointiasteikko

Hylätty/Hyväksytty

Sisällön jaksotus

You can study this course online in your own pace. Please note that course will close on 31.5.2021.

Tavoitteet

The students will understand what serious games are and their uses and importance in their own field. They will be familiar with the game development process and can act in the role of product owner in serious game development projects. The students will understand the technological perspectives of such development and while being familiar with different innovation and idea generation methods, and able to apply a chosen method to create a game idea.

Sisältö

What are games? Why play?
Games for entertainment, gamification, serious games
Using technology
The game development process
Game planning and mechanics
Acting as product owner/the role of the customer/party ordering the game

Aika ja paikka

Course is open until 31.5.2021.

Oppimateriaalit

Materials are in Devmoodle.

Opetusmenetelmät

Course is available in Moodle and it is a fully online course.
https://devmoodle.kamit.fi/course/view.php?id=137

Opiskelijan ajankäyttö ja kuormitus

Course is a 3 ects course meaning 81hours of student work on average.

Arviointikriteerit, hyväksytty/hylätty

Student has completed all assignments on time and in instructed manner.

Arviointikriteeri, hyväksytty/hylätty

To be announced

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