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Continuation Course in Game Business (3 cr)

Code: KTVP020-3009

General information


Enrollment
01.08.2022 - 30.09.2022
Registration for the implementation has ended.
Timing
31.10.2022 - 31.12.2022
Implementation has ended.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Contact learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Business Information Technology
Teachers
Antti Junttila
Groups
TTK21SPTRaa
TTK21SPTRaa
TTK21SPRaahe
TTK21SPRaahe
TTK21SPT
TTK21SPT
Course
KTVP020
No reservations found for realization KTVP020-3009!

Objective

To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.

Content

Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Excellent knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, satisfactory (1)

Average knowledge in Game Business proved by assignments and activity during classes.

Assessment criteria, approved/failed

To be announced.

Prerequisites

Basics of Game Business

Objective

To provide students with a comprehensive view of game business and game product marketing. Participants will gain a through understanding of the distinctive characteristics of game business, whilst understanding the importance of marketing in competitive business environment.

Content

Game product revenue planning
Marketing plan for a game
Sales and customer acquisition
Sales channels

Qualifications

Basics of Game Business

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