Network Game ProgrammingLaajuus (3 cr)
Code: TTAW004
Credits
3 op
Objective
Students will understand network game types and their features and can develop a simple multi-player network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Enrollment
02.07.2025 - 31.07.2025
Timing
01.08.2025 - 31.12.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Teachers
- Janne Remes
Groups
-
TTV23SPTTV23SP
Objective
Students will understand network game types and their features and can develop a simple multi-player network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Prerequisites
Game Programming
Enrollment
19.08.2024 - 22.09.2024
Timing
01.08.2024 - 31.12.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Teachers
- Janne Remes
Groups
-
TTV22SPTTV22SP
Objective
Students will understand network game types and their features and can develop a simple multi-player network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Prerequisites
Game Programming
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Teachers
- Janne Remes
Groups
-
TTV21SPTTV21SP
Objective
Students will understand network game types and their features and can develop a simple multi-player network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Prerequisites
Game Programming
Enrollment
01.08.2022 - 30.09.2022
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Teachers
- Joona Tolonen
Groups
-
TTV20SPTTV20SP
Objective
Students will understand network game types and their features and can develop a simple multi-player network game.
Content
Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Prerequisites
Game Programming