Mathematics for Game ProgrammersLaajuus (5 cr)
Course unit code: TT00BM23
General information
- Credits
- 5 cr
Objective
Students will know vector and matrix calculations and the basics and application of 3D graphics calculations
Content
Differential equations
Numeric calculation methods
Vectors and matrixes
Linear mapping
Complex numbers
Quaternions
Assessment criteria, excellent (5)
The students are able to use numeric methods and descriptions in game programming.
Assessment criteria, good (3)
The students are proficient in numeric calculations and basic descriptions and application methods.
Assessment criteria, satisfactory (1)
The students are familiar with numeric calculations and basic descriptions and are proficient in their methods of application.