Project Studies 3 - Developing a 3D GameLaajuus (10 cr)
Code: TT00BL72
Credits
10 op
Objective
In production teams, students will be able to create and make a technically demanding, visually high quality game demo using the newest technology.
Content
Student production teams will create a technically demanding and visually high quality game which will be published in a digital store.
Materials
Changes may apply
Further information
Changes may apply.
Enrollment
19.08.2024 - 22.09.2024
Timing
01.08.2024 - 31.12.2024
Number of ECTS credits allocated
10 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Niko Kinnunen
- Janne Remes
- Johanna Puirava
- Marika Mustalahti
- Tommi Helin
Groups
-
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-
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-
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-
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Objective
In production teams, students will be able to create and make a technically demanding, visually high quality game demo using the newest technology.
Content
Student production teams will create a technically demanding and visually high quality game which will be published in a digital store.
Evaluation scale
0 - 5
Prerequisites
Project Studies 1, Project Studies 2
Further information
Changes may apply.
Enrollment
19.08.2024 - 22.09.2024
Timing
01.08.2024 - 31.12.2024
Number of ECTS credits allocated
10 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Marika Mustalahti
- Vesa Vaihoja
- Kiia Aihkisalo
Groups
-
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Objective
In production teams, students will be able to create and make a technically demanding, visually high quality game demo using the newest technology.
Content
Student production teams will create a technically demanding and visually high quality game which will be published in a digital store.
Teaching methods
Työpajatyöskentely ja kirjalliset tehtävät.
Evaluation scale
0 - 5
Assessment criteria, fail (0)
The course is failed if no assignments are not returned.
The amount of working hours does not correspond the credits.
If the deliveries are low quality, the course can be failed.
Assessment criteria, excellent (5)
All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes. Project stays in time.
The documentation of the project is excellent.
The amount of working hours corresponds the credits.
Self and peer review is used in grading.
Toteutuksen arviointikriteerit, hyvä (3-4)
All the assignments are returned in time.
Student has completed the project by the plan they made or can apply it in case of changes.
The documentation of the project is good.
The amount of working hours corresponds the credits.
Assessment criteria, satisfactory (1)
All the assignments are returned.
The documentation of the project is done, but is lacking.
The amount of working hours corresponds the credits.
Self and peer review is used in grading.
Prerequisites
Project Studies 1, Project Studies 2
Further information
Changes may apply.
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
10 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Teachers
- Antti Junttila
- Kiia Aihkisalo
- Vesa Vaihoja
Groups
-
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-
TTK21SPRaaheTTK21SPRaahe
-
TTK21SPORaaTTK21SPORaa
-
TTK21SPGRaaTTK21SPGRaa
Objective
In production teams, students will be able to create and make a technically demanding, visually high quality game demo using the newest technology.
Content
Student production teams will create a technically demanding and visually high quality game which will be published in a digital store.
Evaluation scale
0 - 5
Prerequisites
Project Studies 1, Project Studies 2
Further information
Changes may apply.
Enrollment
01.08.2023 - 30.09.2023
Timing
01.08.2023 - 31.12.2023
Number of ECTS credits allocated
10 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Niko Kinnunen
- Joonas Muhonen
- Mikko Romppainen
- Janne Remes
- Tommi Helin
Groups
-
TTK21SPGTTK21SPG
-
TTK21SPTTTK21SPT
-
TTK21SPOTTK21SPO
Objective
In production teams, students will be able to create and make a technically demanding, visually high quality game demo using the newest technology.
Content
Student production teams will create a technically demanding and visually high quality game which will be published in a digital store.
Evaluation scale
0 - 5
Prerequisites
Project Studies 1, Project Studies 2
Further information
Changes may apply.
Enrollment
01.08.2022 - 30.09.2022
Timing
01.08.2022 - 31.12.2022
Number of ECTS credits allocated
10 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Niko Kinnunen
- Joonas Muhonen
- Mikko Romppainen
- Antti Junttila
- Tommi Helin
- Vesa Vaihoja
- Kiia Aihkisalo
Groups
-
TTK20SPOTTK20SPO
-
TTK20SPTTTK20SPT
-
TTK20SPTTK20SP
-
TTK20SPGRaaheTTK20SPGRaahe
-
TTK20SPRaaheTTK20SPRaahe
-
TTK20SPTRaaheTTK20SPTRaahe
-
TTK20SPGTTK20SPG
-
TTK20SPORaaheTTK20SPORaahe
Objective
In production teams, students will be able to create and make a technically demanding, visually high quality game demo using the newest technology.
Content
Student production teams will create a technically demanding and visually high quality game which will be published in a digital store.
Evaluation scale
0 - 5
Prerequisites
Project Studies 1, Project Studies 2
Further information
Changes may apply.