3D AnimationLaajuus (3 cr)
Code: KTVP040
Credits
3 op
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Enrollment
30.12.2024 - 26.01.2025
Timing
01.01.2025 - 16.03.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- OPE_Tietojenkäsittely OPE_Tietojenkäsittely
Groups
-
TTK23SPGTTK23SPG
-
TTK23SPTTK23SP
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation
Enrollment
01.12.2023 - 31.01.2024
Timing
01.01.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Nick Sweetman
- Tommi Helin
Groups
-
TTK22SPGTTK22SPG
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation
Enrollment
01.12.2023 - 31.01.2024
Timing
01.01.2024 - 31.07.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Nick Sweetman
- Kiia Aihkisalo
Groups
-
TTK22SPGRaaheTTK22SPGRaahe
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation
Enrollment
02.12.2022 - 31.01.2023
Timing
01.01.2023 - 31.07.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Teachers
- Ope_pelituotanto Ope_pelituotanto
- Kiia Aihkisalo
Groups
-
TTK21SPGRaaTTK21SPGRaa
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation
Enrollment
02.12.2022 - 31.01.2023
Timing
01.01.2023 - 31.07.2023
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Ope_pelituotanto Ope_pelituotanto
- Kiia Aihkisalo
Groups
-
TTK21SPGTTK21SPG
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation
Enrollment
02.12.2021 - 31.01.2022
Timing
01.01.2022 - 31.07.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Ope_pelituotanto Ope_pelituotanto
- Kiia Aihkisalo
Groups
-
TTK20SPRaaheTTK20SPRaahe
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation
Enrollment
02.12.2021 - 31.01.2022
Timing
01.01.2022 - 31.07.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- Finnish
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Ope_pelituotanto Ope_pelituotanto
- Tommi Helin
Groups
-
TTK20SPTTK20SP
-
TTK20SPGTTK20SPG
Objective
Students will understand the basic principles of 3D animation and exporting into a game engine.
Content
Overview of 3D animation
Artistic animation principles and concepts
Simple animations for understanding the basic physics of moving objects
Humanoid character's locomotion
Evaluation scale
0 - 5
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.
Prerequisites
2D Animation