Siirry suoraan sisältöön

Basics of Esports LandscapeLaajuus (2 op)

Tunnus: EU00CE49

Laajuus

2 op

Opetuskieli

  • englanti

Osaamistavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.

fi
Ilmoittautumisaika

01.01.2025 - 30.11.2025

Ajoitus

01.01.2025 - 31.12.2025

Opintopistemäärä

2 op

Toteutustapa

Lähiopetus

Opetuskielet
  • Englanti

Tavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.

fi
Ilmoittautumisaika

22.03.2024 - 31.12.2024

Ajoitus

01.01.2024 - 31.12.2024

Opintopistemäärä

2 op

Toteutustapa

Lähiopetus

Yksikkö

Business

Opetuskielet
  • Englanti
Ryhmät
  • VAPVAL2024
    VAPVAL2024

Tavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.

fi
Ilmoittautumisaika

01.01.2023 - 31.12.2023

Ajoitus

01.01.2023 - 31.12.2023

Opintopistemäärä

2 op

Virtuaaliosuus

2 op

Toteutustapa

Etäopetus

Yksikkö

Business

Opetuskielet
  • Englanti
Opettaja
  • Janus Pitkänen
Ryhmät
  • VAPVAL2023
    VAPVAL2023

Tavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Lisätietoja opiskelijoille

Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.

fi
Ilmoittautumisaika

01.04.2022 - 31.12.2022

Ajoitus

01.05.2022 - 31.12.2022

Opintopistemäärä

2 op

Virtuaaliosuus

2 op

Toteutustapa

Etäopetus

Yksikkö

Business

Opetuskielet
  • Englanti
Opettaja
  • Janus Pitkänen
Ryhmät
  • VAPVAL2022
    VAPVAL2022

Tavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Lisätietoja opiskelijoille

Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.