Skip to main content

Developing a Commercial Game Application (15 cr)

Code: KTWT228-3003

General information


Enrollment
11.04.2022 - 24.04.2022
Registration for the implementation has ended.
Timing
06.06.2022 - 14.08.2022
Implementation has ended.
Number of ECTS credits allocated
15 cr
Local portion
15 cr
Mode of delivery
Contact learning
Unit
Business
Teaching languages
Finnish
Teachers
Janne Remes
Vesa Vaihoja
Kiia Aihkisalo
Groups
VAPVAL2022
VAPVAL2022
Course
KTWT228
No reservations found for realization KTWT228-3003!

Evaluation scale

0 - 5

Objective

Students will create a game demo in production teams aimed at a wider audience

Content

Creation of a demo game according to a previously approved project plan, participation in the Assembly game development competition or some other game competition or publishing the game during the same year.

Location and time

Place: Kajaani (KAMK campus, Taito 1-building) and Raahe (Lybecker school)

Time: 6.6.2022-14.8.2022

Teaching methods

Groupwork

Student workload

About 8 hours/ day, 5 days a week, including public holidays

Assessment criteria, excellent (5)

To be announced

Assessment criteria, approved/failed

To be announced

Qualifications

Riittävät valmiudet toimia pelikehitystiimissä pelituottajan, -suunnittelijan, -ohjelmoijan tai -graafikon roolissa.

Go back to top of page