Basics of Esports Landscape (2 op)
Toteutuksen tunnus: EU00CE49-3001
Toteutuksen perustiedot
Ilmoittautumisaika
01.04.2022 - 31.12.2022
Ajoitus
01.05.2022 - 31.12.2022
Opintopistemäärä
2 op
Virtuaaliosuus
2 op
Toteutustapa
Etäopetus
Yksikkö
Business
Opetuskielet
- Englanti
Opettaja
- Janus Pitkänen
Ryhmät
-
VAPVAL2022VAPVAL2022
Tavoitteet
Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.
Lisätietoja opiskelijoille
Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).
Arviointiasteikko
0 - 5
Arviointikriteeri, hyväksytty/hylätty
Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.