Basics of Esports Landscape (2 op)
Toteutuksen tunnus: EU00CE49-3001
Toteutuksen perustiedot
- Ilmoittautumisaika
-
01.04.2022 - 31.12.2022
Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
-
01.05.2022 - 31.12.2022
Toteutus on päättynyt.
- Opintopistemäärä
- 2 op
- Lähiosuus
- 0 op
- Virtuaaliosuus
- 2 op
- Toteutustapa
- Etäopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
- Opettajat
- Janus Pitkänen
- Opintojakso
- EU00CE49
Arviointiasteikko
0 - 5
Tavoitteet
Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.
Suoritustavat
Independent, fully online.
Arviointikriteeri, hyväksytty/hylätty
Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.
Lisätiedot
Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).