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Basics of Esports Landscape (2 op)

Toteutuksen tunnus: EU00CE49-3001

Toteutuksen perustiedot


Ilmoittautumisaika

01.04.2022 - 31.12.2022

Ajoitus

01.05.2022 - 31.12.2022

Opintopistemäärä

2 op

Virtuaaliosuus

2 op

Toteutustapa

Etäopetus

Yksikkö

Business

Opetuskielet

  • Englanti

Opettaja

  • Janus Pitkänen

Ryhmät

  • VAPVAL2022
    VAPVAL2022

Tavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Lisätietoja opiskelijoille

Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.