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Basics of Esports Landscape (2 op)

Toteutuksen tunnus: EU00CE49-3001

Toteutuksen perustiedot


Ilmoittautumisaika
01.04.2022 - 31.12.2022
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
01.05.2022 - 31.12.2022
Toteutus on päättynyt.
Opintopistemäärä
2 op
Lähiosuus
0 op
Virtuaaliosuus
2 op
Toteutustapa
Etäopetus
Yksikkö
Business
Opetuskielet
englanti
Opettajat
Janus Pitkänen
Ryhmät
VAPVAL2022
VAPVAL2022
Opintojakso
EU00CE49
Toteutukselle EU00CE49-3001 ei löytynyt varauksia!

Tavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Lisätietoja opiskelijoille

Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).

Arviointiasteikko

0 - 5

Arviointikriteeri, hyväksytty/hylätty

Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.

Osaamistavoitteet

Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.

Suoritustavat

Independent, fully online.

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