Basics of Esports Landscape (2 op)
Toteutuksen tunnus: EU00CE49-3001
Toteutuksen perustiedot
- Ilmoittautumisaika
-
01.04.2022 - 31.12.2022
Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
-
01.05.2022 - 31.12.2022
Toteutus on päättynyt.
- Opintopistemäärä
- 2 op
- Lähiosuus
- 0 op
- Virtuaaliosuus
- 2 op
- Toteutustapa
- Etäopetus
- Yksikkö
- Business
- Opetuskielet
- englanti
Tavoitteet
Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.
Lisätietoja opiskelijoille
Available only for Sports students (Esports students have the same course as a compulsory course in their curriculums).
Arviointiasteikko
0 - 5
Arviointikriteeri, hyväksytty/hylätty
Students’ know-how, professional knowledge, and skills are assessed using a grading scale Pass – Fail. In such a grading system, a 70% correct answer must be achieved to be awarded the grade pass.
Osaamistavoitteet
Understanding esports in general as an environment.
What is esports beyond just playing video games.
Understanding social practices of esports.
Understanding esports as a part of experience economy.
Understanding how esports fits into the definition of sports.
Understanding different aspects of esports athletes and their career.
Suoritustavat
Independent, fully online.