Programming Mobile Games (3cr)
Code: TTAN013-3011
General information
- Enrollment
- 02.12.2025 - 31.12.2025
- Registration for introductions has not started yet.
- Timing
- 01.01.2026 - 31.07.2026
- The implementation has not yet started.
- Number of ECTS credits allocated
- 3 cr
- Unit
- Teknologia
- Teaching languages
- Finnish
- Degree programmes
- Bachelor’s Degree in Information and Communication Technology
Unfortunately, no reservations were found for the realization Programming Mobile Games TTAN013-3011. It's possible that the reservations have not yet been published or that the realization is intended to be completed independently.
Evaluation scale
0 - 5
Objective
Students will understand the limitations and constraints of mobile platforms in game programming. They will be able to identify the differences between different mobile platforms and understand the requirements of code portability. Students will be able to implement game or other real time graphics applications in a mobile device.
Content
Different mobile platforms and differences between them.
Code portability and constraints.
Use of different SDKs
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Qualifications
C++ programming