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Programming Mobile Games (3 cr)

Code: TTAN013-3011

General information


Enrollment
02.12.2025 - 31.12.2025
Registration for introductions has not started yet.
Timing
01.01.2026 - 31.07.2026
The implementation has not yet started.
Number of ECTS credits allocated
3 cr
Local portion
3 cr
Mode of delivery
Blended learning
Unit
Teknologia
Teaching languages
Finnish
Degree programmes
Bachelor’s Degree in Information and Communication Technology
Teachers
Janne Remes
Groups
TTV24SP
TTV24SP
Course
TTAN013
No reservations found for realization TTAN013-3011!

Evaluation scale

0 - 5

Objective

Students will understand the limitations and constraints of mobile platforms in game programming. They will be able to identify the differences between different mobile platforms and understand the requirements of code portability. Students will be able to implement game or other real time graphics applications in a mobile device.

Content

Different mobile platforms and differences between them.
Code portability and constraints.
Use of different SDKs

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Qualifications

C++ programming

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