Programming Mobile GamesLaajuus (3 cr)
Course unit code: TTAN013
General information
- Credits
- 3 cr
Objective
Students will understand the limitations and constraints of mobile platforms in game programming. They will be able to identify the differences between different mobile platforms and understand the requirements of code portability. Students will be able to implement game or other real time graphics applications in a mobile device.
Content
Different mobile platforms and differences between them.
Code portability and constraints.
Use of different SDKs
Assessment criteria, excellent (5)
The students are able to apply their learning in variety of ways to different types of tasks.
Assessment criteria, good (3)
The students are able to use methods they have learnt during the course as required.
Assessment criteria, satisfactory (1)
The students are familiar with and proficient in the basic concepts of the course.
Further information
Delivered in either Finnish or Finnish