Developing a Commercial Game Application I (10 cr)
Code: KTWT062-3009
General information
- Enrollment
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01.12.2021 - 31.01.2022
Registration for the implementation has ended.
- Timing
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01.01.2022 - 31.07.2022
Implementation has ended.
- Number of ECTS credits allocated
- 10 cr
- Local portion
- 10 cr
- RDI portion
- 10 cr
- Mode of delivery
- Contact learning
- Unit
- Teknologia
- Teaching languages
- English
- Finnish
- Degree programmes
- Bachelor’s Degree in Business Information Technology
- Teachers
- Niko Kinnunen
- Janne Remes
- Ope_pelituotanto Ope_pelituotanto
- Vesa Vaihoja
- Kiia Aihkisalo
- Groups
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- Course
- KTWT062
No reservations found for realization KTWT062-3009!
Evaluation scale
0 - 5
Objective
Students will create a game demo in production teams aimed at a wider audience
Content
Creation of a demo game according to a previously approved project plan, participation in the Assembly game development competition or some other game competition or publishing the game during the same year.
Location and time
Place: Kajaani (KAMK campus, Taito 1-building) and Raahe (Lybecker school)
Time: 6.6.2022-24.7.2022
Teaching methods
Groupwork
Student workload
About 8 hours/ day, 5 days a week, including public holidays
Assessment criteria, approved/failed
To be announced
Qualifications
Ei esitietovaatimuksia.