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Game Publishing and Live Ops (3 cr)

Code: TT00CB16-3001

General information


Enrollment

01.08.2022 - 30.09.2022

Timing

31.10.2022 - 31.12.2022

Number of ECTS credits allocated

3 op

Virtual portion

3 op

Mode of delivery

Distance learning

Unit

Teknologia

Teaching languages

  • Finnish

Degree programmes

  • Bachelor’s Degree in Business Information Technology

Teachers

  • Joonas Muhonen

Groups

  • TTK21SPTRaa
    TTK21SPTRaa
  • TTK21SPRaahe
    TTK21SPRaahe
  • TTK21SPT
    TTK21SPT

Objective

The student acknowledges the role of publishers and retailers in game publication process. The student understands the image of the game publisher and developer, and can evaluate best options for publishing a digital game. Course is attached to the project studies where the students publishes a game and goes Live ops.

Content

Publishing platforms
Image of the game company and publishers
Retailers
Live ops

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

Excellent knowledge proved by assignments and activity during classes.

Assessment criteria, good (3)

Good knowledge proved by assignments and activity during classes.

Assessment criteria, satisfactory (1)

Average knowledge proved by assignments and activity during classes.

Prerequisites

Game Production Fundamentals