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INFORMATION AND COMMUNICATION TECHNOLOGY DEGREE GAME TECHNOLOGY (2022): TTV22SP

Code: TTV22SP

Degree:
Bachelor of Engineering

Degree title:
Bachelor of Engineering (AMK)

Credits:
240 ects

Duration:
4 years (240 cr)

Start semester:
Autumn 2022

Teaching language:
Finnish

Descriptions

The degrees lead to a university of applied sciences Bachelor’s degree in Engineering allowing graduates to use the title Engineer (UAS). The studies are worth 210 credits and take approx.4 years to complete.

GAME TECHNOLOGY
In the Game Technology major students will specialise in software design and the main focus of the studies lies in programming 3D real-time graphics, game engines, and embedded systems. Studying is mainly project-oriented. In project studies the students will carry out game projects based on the needs of working or the students’ own interests.

Further information

Peliteknologian koulutuksesta valmistuu ohjelmistoalan asiantuntijoita, jotka osaavat soveltaa osaamistaan pelialan lisäksi monilla muillakin teollisuuden aloilla. Opiskelijat saavat koulutuksessa valmiudet alan asiantuntijatehtäviin sekä yrittäjyyteen.

Show study timings by semester, study year or period

Code Name Credits (cr) 2022-2023 2023-2024 2024-2025 2025-2026 Autumn 2022 Spring 2023 Autumn 2023 Spring 2024 Autumn 2024 Spring 2025 Autumn 2025 Spring 2026 1. / 2022 2. / 2022 3. / 2023 4. / 2023 1. / 2023 2. / 2023 3. / 2024 4. / 2024 1. / 2024 2. / 2024 3. / 2025 4. / 2025 1. / 2025 2. / 2025 3. / 2026 4. / 2026
TTV22SP-1001
LANGUAGE AND COMMUNICATION SKILLS

(Choose all )

15
TTPV018 Technical Communication 3 3 3 1.5 1.5
TTPV016 ICT Swedish 3 3 3 1.5 1.5
TT00BT25 Intercultural Communication 3 3 3 1.5 1.5
TT00CC50 Thesis method studies and writing 2 2 2 1 1
TT00CC87 Technical English 4 4 4 2 2
TTV22SP-1002
STUDIES IN MATHEMATICS AND SCIENCE

(Choose all )

16
TTV22SP-1003
MATHEMATICS

(Choose all )

10
TTPM007 Algebra 3 3 3 1.5 1.5
TTPM008 Geometry 3 3 3 1.5 1.5
TT00BS42 Differential and Integral Calculus 4 4 4 2 2
TTV22SP-1004
PHYSICS

(Choose all )

6
TTPF006 Physics 1 3 3 3 1.5 1.5
TT00BM00 Physics 2 3 3 3 1.5 1.5
TTV22SP-1005
TECHNOLOGY - PROJECT STUDIES

(Choose all )

10
TT00BL28 Technology project 1 5 5 5 2.5 2.5
TT00BL29 Technology project 2 5 5 5 2.5 2.5
TTV22SP-1006
PROGRAMMING

(Choose all )

9
TTAO006 An Introduction to Programming 3 3 3 3
TTAO007 Object Oriented Programming 3 3 3 3
TTAE007 Software Development Process, Version Management and Testing 3 3 3 1.5 1.5
TTV22SP-1007
INTELLIGENT SYSTEMS

(Choose all )

29
TT00BM02 Digital Engineering 3 3 3 1.5 1.5
TT00BB42 Digital Technology, Laboratory 2 2 2 1 1
TT00BM03 Project studies 1 5 5 5 2.5 2.5
TT00BM04 Microcontroller Technology 5 5 5 2.5 2.5
TT00BB45 Analogical Electronics, Basics 2 2 2 1 1
TT00BB46 C++ Programming 4 4 4 2 2
TT00BT69 C++ ohjelmointi 2 2 2 2 1 1
YY00BD89 Business Basics 3 3 3 1.5 1.5
TT00CE20 Järjestelmä- ja käyttöliittymäsuunnittelu 3 3 3 1.5 1.5
TTV22SP-1008
GAME ENGINES

(Choose all )

27
TT00BB76 Projects 2 6 6 6 6
TTAE009 Introduction to Game Production 3 3 3 3
TT00BE12 Game Culture 3 1.5 1.5 0.8 0.8 0.8 0.8 0.4 0.4 0.4 0.4 0.4 0.4 0.4 0.4
TTAE008 Introduction to Game Engine Programming 3 3 3 3
TTAN011 Graphics Engine Programming 3 3 3 3
TTAN013 Programming Mobile Games 3 3 3 1.5 1.5
TTAN014 Data Structures and Algorithms 3 3 3 3
TT00BB52 Databases Basics and Database Programming 3 3 3 1.5 1.5
TTV22SP-1009
GAME TECHNOLOGY EXPERTISE

(Choose all )

29
TT00BM21 Projects 3 10 10 10 5 5
TTAN012 Programming Real Time Graphics 3 3 3 1.5 1.5
TTAP013 Game Programming 3 3 3 1.5 1.5
TTAP012 Artificial Intelligence in Games 3 3 3 1.5 1.5
TT00BM23 Mathematics for Game Programmers 5 5 5 2.5 2.5
TTPF009 Games and Simulation Physics 5 5 5 2.5 2.5
TTV22SP-1010
APPLICATIONS IN GAME TECHNOLOGY

(Choose all )

30
TT00CB68 Projects 4 9 9 9 4.5 4.5
TTVG002 Serious Game Technologies and Applications 3 3 3 3
TTVI002 Simulator Device Technology 3 3 3 3
TTVI004 Producing Simulated Effects 3 3 3 3
TTAW004 Network Game Programming 3 3 3 1.5 1.5
TT00CE35 Linux Programming 3 3 3 1.5 1.5
TT00CE23 User Interface Programming with Qt 3 3 3 1.5 1.5
TT00CE33 New technologies and smart solutions 3 3 3 1.5 1.5
TTV22SP-1011
OPTIONAL PROFESSIONAL STUDIES

(Choose one )

15
TTV22SP-1012
PELITEKNOLOGIAN SYVENTÄVÄT OPINNOT

(Choose all )

15
TT00CB38 Game Technology I 5 5 5 2.5 2.5
TT00CB39 Game Technology II 5 5 5 2.5 2.5
TT00CB40 Game Technology III 5 5 5 2.5 2.5
TTV22SP-1013
SMART SYSTEMS

(Choose all )

15
TT00BZ68 Embedded Python Programming - H2C 5
TT00BW60 Web application development 5
TT00CB44 Linux OS 5
TTV22SP-1014
ARTIFICIAL INTELLIGENCE AND DATA ANALYSIS

(Choose all )

15
TT00BW64 Fundaments of machine learning 5
TT00BW65 Fundaments of data analytics 5
TT00BW66 AI project 5
TTV22SP-1015
INTERNATIONAL GAME TECHNOLOGY STUDIES

(Choose all )

15
TT00BD83 International Game Development Studies 1 15
TTV22SP-1016
FREE-CHOICE STUDIES

(Choose ects: 15)

15
TYW165 Introduction to Data Processing 2 2 2 1 1
KTVP011 Game Design I 3
KTVP014 Game Design II 3
KTVP012 Level Design 3
TT00BF58 Game Design Research and Workshop 3
KTVP024 Analytical Game Design 3
TT00BW54 ICT summer project I 5
TT00BW56 ICT summer project II 5
TT00BW57 ICT summer project III 5
TYW137 Developing a Commercial Game Application I 10
KTWT228 Developing a Commercial Game Application 15
TTV22SP-1017
PRACTICAL TRAINING

(Choose all )

30
TTHH001 Practical Training 30 30 30 15 15
TTV22SP-1018
THESIS

(Choose all )

15
TTOO001 Thesis 15 15 15 7.5 7.5
Total 240 64 62.5 55.5 45 32 32 31.8 30.8 29.8 25.8 30 15 16 16 16 16 15.9 15.9 15.4 15.4 16.4 13.4 12.9 12.9 15 15 7.5 7.5

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

yhteiset kompetenssit,AMK

Osaamisen kuvaus, ammattikorkeakoulututkinto

1. LEARNING SKILLS

Our students are able to
•assess and develop their competence and learning methods
•critically acquire, process and evaluate knowledge and information
•take responsibility for learning and sharing learning in their groups

Technical Communication
ICT Swedish
An Introduction to Programming
Object Oriented Programming
Introduction to Game Engine Programming
Introduction to Data Processing
Developing a Commercial Game Application I
Practical Training
Thesis
2. ETHICAL COMPETENCE

Our students are able to
•take responsibility for their own work and its impacts
•work according to the professional ethical principles of their discipline/field
•take different bodies, organisations, professionals, stakeholders, interest groups and individuals into account in their work
•apply the principles of equality
•apply the principles sustainable development
•engage in social debate based on acquired competence and knowledge of ethical values.

No attached course units

3. WORK COMPETENCE

Our students are able to
•work as a member of the work community and promote wellbeing
•execute their duties in work based situations that require communication and interaction
•use information and communication technology to do their work
•create personal work related contacts and operate in networks
•make dcisions in unpredictable situations
•work in management and work independently as a specialist/expert
•set up a business or enterprise

Technical Communication
Projects 2
Introduction to Game Production
Practical Training
Thesis
4. INNOVATION COMPETENCE

Our students are able to
•engage in creative problem solving and developing work practices
•work in projects
•implement research and development projects while applying the current knowledge and methods of their disciplines
•find customer-oriented, sustainable and profitable solutions

Projects 2
Serious Game Technologies and Applications
Practical Training
Thesis
5. INTERNATIONAL COMPETENCE

Our students are able to
•adopt the language skills needed in their work and field and to develop professional competence
•work proactively and in cooperation with people from different cultures
•take the impacts and opportunities of internationalisation into account in their work

ICT Swedish
Not grouped
Intercultural Communication
Thesis method studies and writing
Technical English
Algebra
Geometry
Differential and Integral Calculus
Physics 1
Physics 2
Technology project 1
Technology project 2
Software Development Process, Version Management and Testing
Digital Engineering
Digital Technology, Laboratory
Project studies 1
Microcontroller Technology
Analogical Electronics, Basics
C++ Programming
C++ ohjelmointi 2
Business Basics
Järjestelmä- ja käyttöliittymäsuunnittelu
Game Culture
Graphics Engine Programming
Programming Mobile Games
Data Structures and Algorithms
Databases Basics and Database Programming
Projects 3
Programming Real Time Graphics
Game Programming
Artificial Intelligence in Games
Mathematics for Game Programmers
Games and Simulation Physics
Projects 4
Simulator Device Technology
Producing Simulated Effects
Network Game Programming
Linux Programming
User Interface Programming with Qt
New technologies and smart solutions
Game Technology I
Game Technology II
Game Technology III
Embedded Python Programming - H2C
Web application development
Linux OS
Fundaments of machine learning
Fundaments of data analytics
AI project
International Game Development Studies 1
Game Design I
Game Design II
Level Design
Game Design Research and Workshop
Analytical Game Design
ICT summer project I
ICT summer project II
ICT summer project III
Developing a Commercial Game Application

Opintotyyppi_AMK

1. Perusopinnot
Technical Communication
ICT Swedish
Business Basics
Games and Simulation Physics
2. Ammattiopinnot
An Introduction to Programming
Object Oriented Programming
Software Development Process, Version Management and Testing
Projects 2
Introduction to Game Production
Introduction to Game Engine Programming
Graphics Engine Programming
Programming Mobile Games
Data Structures and Algorithms
Databases Basics and Database Programming
Programming Real Time Graphics
Game Programming
Artificial Intelligence in Games
Serious Game Technologies and Applications
Simulator Device Technology
Producing Simulated Effects
Network Game Programming
3. Vaihtoehtoiset ammattiopinnot

No attached course units

4. Harjoittelu
Practical Training
5. Opinnäytetyö
Thesis
6. Vapaasti valittavat opinnot
Introduction to Data Processing
Developing a Commercial Game Application I
Not grouped
Intercultural Communication
Thesis method studies and writing
Technical English
Algebra
Geometry
Differential and Integral Calculus
Physics 1
Physics 2
Technology project 1
Technology project 2
Digital Engineering
Digital Technology, Laboratory
Project studies 1
Microcontroller Technology
Analogical Electronics, Basics
C++ Programming
C++ ohjelmointi 2
Järjestelmä- ja käyttöliittymäsuunnittelu
Game Culture
Projects 3
Mathematics for Game Programmers
Projects 4
Linux Programming
User Interface Programming with Qt
New technologies and smart solutions
Game Technology I
Game Technology II
Game Technology III
Embedded Python Programming - H2C
Web application development
Linux OS
Fundaments of machine learning
Fundaments of data analytics
AI project
International Game Development Studies 1
Game Design I
Game Design II
Level Design
Game Design Research and Workshop
Analytical Game Design
ICT summer project I
ICT summer project II
ICT summer project III
Developing a Commercial Game Application

TTV17SP_2017_kompetenssit

1.Matemaattis-luonnontieteellinen osaaminen

-kykenee loogis?matemaattiseen ajatteluun
-osaa soveltaa matemaattisia periaatteita, menetelmiä ja työkaluja sekä fysiikan lainalaisuuksia teknisessä ongelmanratkaisussa

Artificial Intelligence in Games
Games and Simulation Physics
Practical Training
Thesis
2.Laitetekninen osaaminen

-tuntee sähkötekniikan ja elektroniikan perusteet
-tuntee tietokoneen laitearkkitehtuurin ja ydinkomponenttien toimintaperiaatteen
-ymmärtää sulautettujen järjestelmien roolin digitalisaation mahdollistajina

Simulator Device Technology
Producing Simulated Effects
Practical Training
Thesis
3.Tietoverkko-osaaminen

-ymmärtää IP-pohjaisten tietoverkkojen ja niiden aktiivilaitteiden toiminnan
-osaa toteuttaa ja ylläpitää yksinkertaisia verkkoja
-ymmärtää tietoturvan merkityksen ja tunnistaa keskeiset tietoturvaan liittyvät uhkatekijät

Practical Training
Thesis
4.Ohjelmistotekninen osaaminen

-ymmärtää ohjelmoinnin logiikan, osaa tulkita ohjelmakoodia ja hyödyntää ohjelmointia ongelmanratkaisussa
-tuntee oliosuunnittelun ja -ohjelmoinnin perusteet
-hallitsee tietokantojen suunnittelun ja toteutuksen perusteet
-ymmärtää käytettävyyden periaatteita ja osaa toteuttaa käyttöliittymiä

An Introduction to Programming
Object Oriented Programming
Software Development Process, Version Management and Testing
Projects 2
Introduction to Game Engine Programming
Graphics Engine Programming
Programming Mobile Games
Data Structures and Algorithms
Databases Basics and Database Programming
Programming Real Time Graphics
Game Programming
Artificial Intelligence in Games
Serious Game Technologies and Applications
Simulator Device Technology
Producing Simulated Effects
Network Game Programming
Introduction to Data Processing
Developing a Commercial Game Application I
Practical Training
Thesis
5.ICT-liiketoimintaosaaminen

-tuntee kannattavan liiketoiminnan edellytykset sekä taloudellisen suunnittelun ja ohjauksen tärkeimmät työkalut
-ymmärtää ICT-alan arvotuotantoketjun sekä oman panoksensa merkityksen osana yrityksen toiminnan kannattavuutta

Business Basics
Projects 2
Introduction to Game Production
Developing a Commercial Game Application I
Practical Training
Thesis
6.ICT-sovellusalan osaaminen

-tuntee oman sovellusalansa teoreettiseen perustan
-osaa etsiä, tarkastella kriittisesti sekä yhdistellä ja soveltaa alansa viimeisintä teknistä tietämystä
-ymmärtää ICT:n ja oman sovellusalansa merkityksen yhteiskunnan ja organisaatioiden kehityksen
mahdollistajana
-osaa hyödyntää alan uusia teknologioita nopeasti ja soveltaa niitä luovasti työelämässä
-huomioi toiminnassaan kestävän kehityksen periaatteet

Software Development Process, Version Management and Testing
Projects 2
Introduction to Game Engine Programming
Graphics Engine Programming
Programming Mobile Games
Programming Real Time Graphics
Game Programming
Artificial Intelligence in Games
Serious Game Technologies and Applications
Simulator Device Technology
Producing Simulated Effects
Network Game Programming
Developing a Commercial Game Application I
Practical Training
Thesis
Not grouped
Technical Communication
ICT Swedish
Intercultural Communication
Thesis method studies and writing
Technical English
Algebra
Geometry
Differential and Integral Calculus
Physics 1
Physics 2
Technology project 1
Technology project 2
Digital Engineering
Digital Technology, Laboratory
Project studies 1
Microcontroller Technology
Analogical Electronics, Basics
C++ Programming
C++ ohjelmointi 2
Järjestelmä- ja käyttöliittymäsuunnittelu
Game Culture
Projects 3
Mathematics for Game Programmers
Projects 4
Linux Programming
User Interface Programming with Qt
New technologies and smart solutions
Game Technology I
Game Technology II
Game Technology III
Embedded Python Programming - H2C
Web application development
Linux OS
Fundaments of machine learning
Fundaments of data analytics
AI project
International Game Development Studies 1
Game Design I
Game Design II
Level Design
Game Design Research and Workshop
Analytical Game Design
ICT summer project I
ICT summer project II
ICT summer project III
Developing a Commercial Game Application

Code Name Credits (cr)
TTV22SP-1001
LANGUAGE AND COMMUNICATION SKILLS

(Choose all)

15
TTPV018 Technical Communication 3
TTPV016 ICT Swedish 3
TT00BT25 Intercultural Communication 3
TT00CC50 Thesis method studies and writing 2
TT00CC87 Technical English 4
TTV22SP-1002
STUDIES IN MATHEMATICS AND SCIENCE

(Choose all)

16
TTV22SP-1003
MATHEMATICS

(Choose all)

10
TTPM007 Algebra 3
TTPM008 Geometry 3
TT00BS42 Differential and Integral Calculus 4
TTV22SP-1004
PHYSICS

(Choose all)

6
TTPF006 Physics 1 3
TT00BM00 Physics 2 3
TTV22SP-1005
TECHNOLOGY - PROJECT STUDIES

(Choose all)

10
TT00BL28 Technology project 1 5
TT00BL29 Technology project 2 5
TTV22SP-1006
PROGRAMMING

(Choose all)

9
TTAO006 An Introduction to Programming 3
TTAO007 Object Oriented Programming 3
TTAE007 Software Development Process, Version Management and Testing 3
TTV22SP-1007
INTELLIGENT SYSTEMS

(Choose all)

29
TT00BM02 Digital Engineering 3
TT00BB42 Digital Technology, Laboratory 2
TT00BM03 Project studies 1 5
TT00BM04 Microcontroller Technology 5
TT00BB45 Analogical Electronics, Basics 2
TT00BB46 C++ Programming 4
TT00BT69 C++ ohjelmointi 2 2
YY00BD89 Business Basics 3
TT00CE20 Järjestelmä- ja käyttöliittymäsuunnittelu 3
TTV22SP-1008
GAME ENGINES

(Choose all)

27
TT00BB76 Projects 2 6
TTAE009 Introduction to Game Production 3
TT00BE12 Game Culture 3
TTAE008 Introduction to Game Engine Programming 3
TTAN011 Graphics Engine Programming 3
TTAN013 Programming Mobile Games 3
TTAN014 Data Structures and Algorithms 3
TT00BB52 Databases Basics and Database Programming 3
TTV22SP-1009
GAME TECHNOLOGY EXPERTISE

(Choose all)

29
TT00BM21 Projects 3 10
TTAN012 Programming Real Time Graphics 3
TTAP013 Game Programming 3
TTAP012 Artificial Intelligence in Games 3
TT00BM23 Mathematics for Game Programmers 5
TTPF009 Games and Simulation Physics 5
TTV22SP-1010
APPLICATIONS IN GAME TECHNOLOGY

(Choose all)

30
TT00CB68 Projects 4 9
TTVG002 Serious Game Technologies and Applications 3
TTVI002 Simulator Device Technology 3
TTVI004 Producing Simulated Effects 3
TTAW004 Network Game Programming 3
TT00CE35 Linux Programming 3
TT00CE23 User Interface Programming with Qt 3
TT00CE33 New technologies and smart solutions 3
TTV22SP-1011
OPTIONAL PROFESSIONAL STUDIES

(Choose one)

15
TTV22SP-1012
PELITEKNOLOGIAN SYVENTÄVÄT OPINNOT

(Choose all)

15
TT00CB38 Game Technology I 5
TT00CB39 Game Technology II 5
TT00CB40 Game Technology III 5
TTV22SP-1013
SMART SYSTEMS

(Choose all)

15
TT00BZ68 Embedded Python Programming - H2C 5
TT00BW60 Web application development 5
TT00CB44 Linux OS 5
TTV22SP-1014
ARTIFICIAL INTELLIGENCE AND DATA ANALYSIS

(Choose all)

15
TT00BW64 Fundaments of machine learning 5
TT00BW65 Fundaments of data analytics 5
TT00BW66 AI project 5
TTV22SP-1015
INTERNATIONAL GAME TECHNOLOGY STUDIES

(Choose all)

15
TT00BD83 International Game Development Studies 1 15
TTV22SP-1016
FREE-CHOICE STUDIES

(Choose ects: 15)

15
TYW165 Introduction to Data Processing 2
KTVP011 Game Design I 3
KTVP014 Game Design II 3
KTVP012 Level Design 3
TT00BF58 Game Design Research and Workshop 3
KTVP024 Analytical Game Design 3
TT00BW54 ICT summer project I 5
TT00BW56 ICT summer project II 5
TT00BW57 ICT summer project III 5
TYW137 Developing a Commercial Game Application I 10
KTWT228 Developing a Commercial Game Application 15
TTV22SP-1017
PRACTICAL TRAINING

(Choose all)

30
TTHH001 Practical Training 30
TTV22SP-1018
THESIS

(Choose all)

15
TTOO001 Thesis 15