Siirry suoraan sisältöön

Mobiilipelien ohjelmointi / Programming Mobile GamesLaajuus (3 op)

Opintojakson tunnus: TTAN013

Opintojakson perustiedot


Laajuus
3 op

Osaamistavoitteet

Students will understand the limitations and constraints of mobile platforms in game programming. They will be able to identify the differences between different mobile platforms and understand the requirements of code portability. Students will be able to implement game or other real time graphics applications in a mobile device.

Sisältö

Different mobile platforms and differences between them.
Code portability and constraints.
Use of different SDKs

Arviointikriteerit, kiitettävä (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Arviointikriteerit, hyvä (3)

The students are able to use methods they have learnt during the course as required.

Arviointikriteerit, tyydyttävä (1)

The students are familiar with and proficient in the basic concepts of the course.

Lisätiedot

Opetuskielenä voi olla suomi tai englanti.

Siirry alkuun