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Network Game ProgrammingLaajuus (3 cr)

Code: TTAW004

Credits

3 op

Objective

Students will understand network game types and their features and can develop a simple multi-player network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

en
Enrollment

02.07.2025 - 31.07.2025

Timing

01.08.2025 - 31.12.2025

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Information and Communication Technology
Teachers
  • Janne Remes
Groups
  • TTV23SP
    TTV23SP

Objective

Students will understand network game types and their features and can develop a simple multi-player network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Prerequisites

Game Programming

en
Enrollment

19.08.2024 - 22.09.2024

Timing

01.08.2024 - 31.12.2024

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Information and Communication Technology
Teachers
  • Janne Remes
Groups
  • TTV22SP
    TTV22SP

Objective

Students will understand network game types and their features and can develop a simple multi-player network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Prerequisites

Game Programming

en
Enrollment

01.08.2023 - 30.09.2023

Timing

01.08.2023 - 31.12.2023

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Information and Communication Technology
Teachers
  • Janne Remes
Groups
  • TTV21SP
    TTV21SP

Objective

Students will understand network game types and their features and can develop a simple multi-player network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Prerequisites

Game Programming

en
Enrollment

01.08.2022 - 30.09.2022

Timing

01.08.2022 - 31.12.2022

Number of ECTS credits allocated

3 op

Mode of delivery

Contact teaching

Unit

Teknologia

Teaching languages
  • Finnish
Degree programmes
  • Bachelor’s Degree in Information and Communication Technology
Teachers
  • Joona Tolonen
Groups
  • TTV20SP
    TTV20SP

Objective

Students will understand network game types and their features and can develop a simple multi-player network game.

Content

Different types of network games
Network architectures, protocols and data transfer
Synchronization and predicting
Network architectures
Network game data security problems and preventing hoaxes and attacks

Evaluation scale

0 - 5

Assessment criteria, excellent (5)

The students are able to apply their learning in variety of ways to different types of tasks.

Assessment criteria, good (3)

The students are able to use methods they have learnt during the course as required.

Assessment criteria, satisfactory (1)

The students are familiar with and proficient in the basic concepts of the course.

Prerequisites

Game Programming