Basics of 2D Game GraphicsLaajuus (3 cr)
Code: KTAD032
Credits
3 op
Objective
Introduction to basic principles and tools of 2D game graphics.
Content
Tools and roles of a computer game artist.
The artist within a company
Photoshop interface and tools
Understanding composition, colour, light, shape and texture
History of game graphics and glances to art history.
Assessment criteria, approved/failed
Pass:
Student submits all assignments.
Attendance 80%