Game Design IILaajuus (3 cr)
Code: KTVP014
Credits
3 op
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Enrollment
30.12.2024 - 26.01.2025
Timing
17.03.2025 - 31.05.2025
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Teaching languages
- Finnish
Teachers
- Joonas Muhonen
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I
Enrollment
01.08.2023 - 01.04.2024
Timing
20.03.2024 - 31.05.2024
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Teknologia
Teaching languages
- English
Degree programmes
- Bachelor’s Degree in Business Information Technology
Teachers
- Joonas Muhonen
Groups
-
VAPVAL2024VAPVAL2024
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I
Enrollment
11.04.2022 - 24.04.2022
Timing
31.10.2022 - 16.12.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Business
Teaching languages
- Finnish
Teachers
- Joonas Muhonen
Groups
-
VAPVAL2022VAPVAL2022
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I
Enrollment
12.04.2021 - 31.01.2022
Timing
10.01.2022 - 31.05.2022
Number of ECTS credits allocated
3 op
Mode of delivery
Contact teaching
Unit
Business
Teaching languages
- Finnish
Teachers
- Hemmo Kauppinen
- Joonas Muhonen
Groups
-
VAPVAL2022VAPVAL2022
Objective
- Student will understand the basic principles of narratives and stories in games.
- Student can create game characters.
- Student can create a narrative game concept based on an established brand.
Content
Narration
Stories
Genres
Character Creation
Game Analysis
Evaluation scale
0 - 5
Assessment criteria, approved/failed
The students are able to analyse a game and can use that knowledge to make GDD's and Script writing for the game. Attendance 80%, Pass/fail
Prerequisites
Game Design I