3D Character ModelingLaajuus (3 cr)
Course unit code: KTVP041
General information
- Credits
- 3 cr
Objective
Students will be proficient in the basic principles of 3D Character modelling for games.
Content
Modeling, sculpting, unwrapping and texturing a humanoid character
Skinning and rigging in 3D package
Overview of character modeling workflow and pipelines.
Assessment criteria, excellent (5)
A sound understanding of concepts, excellent assignment work submitted, extraordinary and/or additional work submitted.
Assessment criteria, good (3)
understanding of concepts, all assignments completed to a good standard
Assessment criteria, satisfactory (1)
basic attendance and understanding, assignments submitted.