Skip to main content

Bachelor’s Degree in Business Information Technology (2025), Game Development: TBIT25S

Code: TBIT25SP

Degree:
Bachelor of Business Administration

Degree title:
Bachelor of Business Administration

Credits:
210 ects

Duration:
3.5 years (210 cr)

Start semester:
Autumn 2025

Teaching language:
English

Descriptions

Kajaani University of Applied Sciences ICT team consists of degree education provision in Business Information Technology (Bachelor of Business Administration) and in Information and Communications Technology (Bachelor of Engineering).

GAMES
Within Advanced (major) Game studies student may choose from following modules: Game production, Game graphics or Game programming. It is possible to choose Game Design courses as part of free-choice studies.

Further information

Students will be able to work e.g. as as game producers, game artists, software designers or game programmers. Game programming also prepares students for traditional programming work.

Show study timings by semester, study year or period

Code Name Credits (cr) 2025-2026 2026-2027 2027-2028 2028-2029 Autumn 2025 Spring 2026 Autumn 2026 Spring 2027 Autumn 2027 Spring 2028 Autumn 2028 1. / 2025 2. / 2025 3. / 2026 4. / 2026 1. / 2026 2. / 2026 3. / 2027 4. / 2027 1. / 2027 2. / 2027 3. / 2028 4. / 2028 1. / 2028 2. / 2028
TBIT25SP-1001
BASIC INFORMATION SYSTEMS COMPETENCE

(Choose all )

23
TB00CT41 Basics of Computers 1 1 1 0.5 0.5
KT00BO73 Introduction to Programming 3 3 3 3
KT00BO75 Object Oriented Programming 3 3 3 3
KT00BO67 Introduction to Information Networks 3 3 3 1.5 1.5
KT00BO69 Introduction to Databases 3 3 3 3
TB00CT38 Data Security in Worklife 3 3 3 1.5 1.5
KT00CG80 Project management and Technology Workshop 4 4 4 2 2
KT00BO77 Algebra 3 3 3 1.5 1.5
TBIT25SP-1002
INTERACTION AND RESEARCH COMPETENCE

(Choose all )

11
BC00CE19 Intercultural Communication 3 3 3 1.5 1.5
TB00CT39 Competence Development 3 1 1 1 0.5 0.5 0.5 0.5 0.5 0.5 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3 0.3
TB00CT40 Coaching and Training skills 3 3 3 1.5 1.5
KT00BO87 Research 2 2 2 1 1
TBIT25SP-1003
COMMUNICATION STUDIES

(Choose ects: 20)

20
BC00BX79 Academic English 1 3 3 3 1.5 1.5
BC00BY20 Academic English 2 2 2 2 1 1
TT00CB08 Technical English 5 5 5 2.5 2.5
For international students

(Choose all )

10
BC00BX94 Finnish for Foreigners 1 5
BC00BX95 Finnish for Foreigners 2 5 5 5 2.5 2.5
For Finnish speaking students

(Choose all )

10
TT00CN21 Professional Communication 4 4 4 2 2
LB00CN22 Keys to Remote Work (Finnish students) 1 1 1 0.5 0.5
TT00CN35 Swedish at Work 3 3 3 1.5 1.5
TT00CB06 Academic Writing (in Finnish) 2 2 2 1 1
TBIT25SP-1004
BASIC GAME DEVELOPMENT COMPETENCE

(Choose all )

35
YY00BG72 Business Operations 3 3 3 1.5 1.5
TB00CT42 Basics of Game Business 3 3 3 1.5 1.5
KT00BP13 Introduction to Game Production 3 3 3 3
KT00BP15 Introduction to Game Design 3 3 3 3
KT00BP17 Basics of 2D Game Graphics 3 3 3 3
KT00BP19 Introduction to 3D modelling 3 3 3 1.5 1.5
TT00CI67 Game Programming I 4 4 4 2 2
KT00BP23 User Interface Design 3 3 3 1.5 1.5
KT00BP25 Game Sounds and Sound Editing 3 3 3 1.5 1.5
TT00BP31 Game Testing 3 3 3 1.5 1.5
TB00CT43 Elective Game Studies 2
TB00CT44 Portfolio 2
TBIT25SP-1005
GAME PROJECT STUDIES

(Choose all )

33
TB00CT45 Game Project 1 - 2D game 5 5 5 2.5 2.5
TB00CT46 Game Project 2 - Mobile Game 7 7 7 3.5 3.5
TB00CT47 Game Project 3 - 3D game 7 7 7 3.5 3.5
TB00CT48 Game Project 4 - extensive game 7 7 7 3.5 3.5
TB00CT49 Game Project 5 - advanced project 7 7 7 3.5 3.5
TBIT25SP-1006
ELECTIVE STUDIES

(Choose one )

33
TBIT25SP-1007
GAME GRAPHICS

(Choose all )

33
TBIT25SP-1008
GAME GRAPHICS COMPETENCE

(Choose all )

18
TB00CT80 Art Foundation 3 3 3 1.5 1.5
KTVP030 2D Animation 3 3 3 3
KTVP031 2D Background Design 3 3 3 1.5 1.5
KTVP032 2D Character Design 3 3 3 1.5 1.5
KTVP033 3D Modeling and Texturing I 3 3 3 3
KTVP034 Vector Graphics 3 3 3 1.5 1.5
TBIT25SP-1009
SPECIALISED GAME GRAPHICS COMPETENCE

(Choose all )

15
KTVP040 3D Animation 3 3 3 1.5 1.5
KTVP041 3D Character Modeling 3 3 3 1.5 1.5
KTVP042 3D Modeling and Texturing II 3 3 3 1.5 1.5
KTVP043 3D Modeling and Texturing III 3 3 3 3
KTVP044 Portfolio Practice 3 3 3 1.5 1.5
TBIT25SP-1010
GAME PRODUCTION

(Choose all )

33
TBIT25SP-1011
GAME PRODUCTION COMPETENCE

(Choose all )

12
TB00CT73 The Practices of a Game Producer 3 3 3 1.5 1.5
TT00BF60 Game Production I 3 3 3 3
TT00BF61 Game Production II 3 3 3 3
TT00CB10 Game Production III 3 3 3 1.5 1.5
TBIT25SP-1012
GAME PRODUCTION ADVANCED COMPETENCE

(Choose all )

6
KTVP020 Continuation Course in Game Business 3 3 3 3
TT00BI59 Game Analytics and Monetization 3 3 3 1.5 1.5
TBIT25SP-1013
BUSINESS COMPETENCE

(Choose all )

15
TB00CT74 Customer Oriented Marketing 3 3 3 1.5 1.5
TB00CT75 Contract and Corporate Law 3 3 3 1.5 1.5
TB00CT76 Leadership 3 3 3 1.5 1.5
TB00CT77 Management Accounting 3 3 3 1.5 1.5
TB00CT78 Publishing games and Liveops 3 3 3 1.5 1.5
TBIT25SP-1014
GAME PROGRAMMING

(Choose all )

33
TBIT25SP-1015
GAME PROGRAMMING COMPETENCE

(Choose all )

18
TB00CT79 Game Development Tools 3 3 3 1.5 1.5
KTVP050 Programming C++ 3 3 3 3
KTVP051 Physics 1 3 3 3 1.5 1.5
KTVP052 Continuation Course in Programming C++ 3 3 3 3
KTVP053 Mathematics for Game Programmers 3 3 3 1.5 1.5
KTVP060 Programming Mobile Games 3 3 3 1.5 1.5
TBIT25SP-1016
ADVANCED GAME PROGRAMMING COMPETENCE

(Choose all )

15
TT00CB17 Game Programming II 3 3 3 1.5 1.5
KTVP054 Data Structures and Algorithms 3 3 3 3
TT00CB18 Artificial Intelligence in Games 3 3 3 1.5 1.5
TB00CT81 Database Programming 3 3 3 1.5 1.5
TB00CT82 Network Game Programming 3 3 3 1.5 1.5
TBIT25SP-1017
INTERNATIONAL GAME DEVELOPMENT STUDIES

(Choose all )

33
TT00BD83 International Game Development Studies 1 15
TT00BD84 International Game Development Studies 2 15
TT00CB21 International Game Development Studies 3 3
TBIT25SP-1018
FREE-CHOICE STUDIES

(Choose ects: 10)

10
BC00BX96 Finnish for Foreigners 3 5 5 5 2.5 2.5
TT00BP29 Game Culture Studies 3
KT00BP99 Game Design I 3
KT00BQ01 Game Design II 3
KT00BQ03 Level Design 3
KT00BQ05 Analytical Game Design 3
TT00BQ07 Game Design Research and Workshop 3
TT00BL75 Motion Capture 3
TT00CG30 Game development summer studies 1 5
TT00CG31 Game development summer studies 2 5
TT00CG32 Game development summer studies 3 5
TT00CG33 Game development summer studies 4 10
TBIT25SP-1019
PRACTICAL TRAINING

(Choose all )

30
KT00BQ53 Practical Training 30 30 30 15 15
TBIT25SP-1020
THESIS

(Choose all )

15
KT00BQ55 Thesis 15 15 5 10 5 5 5
Total 210 79 118 45 30 34.5 44.5 62.5 55.5 27.5 17.5 30 15.8 18.8 22.3 22.3 29.8 32.8 26.3 29.3 11.3 16.3 8.8 8.8 15 15

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

TTK_kompetenssit

Tietojenkäsittelyn koulutus

1. Tietojärjestelmäosaaminen

Tavoitteena on, että tradenomi
•ymmärtää tietojärjestelmät kokonaisuutena ja niiden tuottamis-,
hankinta- ja käyttöönottoprosessin sekä tiedonhallinnan periaatteet toiminnan kehittämisen näkökulmasta
•osaa määritellä, suunnitella ja testata ohjelmiston,tietokannan ja käyttöliittymän ottaen huomioon tietoturvan
•osaa ohjelmoida
•osaa dokumentoida ja tulkita dokumentteja esimerkiksi ylläpitäessään ohjelmistoja
•osaa suunnitella ja toteuttaa koulutuksen.

Introduction to Programming
Object Oriented Programming
Introduction to Information Networks
Introduction to Databases
Algebra
Game Testing
2. ICT-infrastruktuuri-osaaminen

Tavoitteena on, että tradenomi
•ymmärtää tietoverkon eri komponenttien (laite- ja ohjelmistokomponentit) merkityksen ja toiminta- periaatteet
•osaa hyödyntää tietoverkkoja eri komponentteineen ratkaisuja tehdessään
•osaa rakentaa ja ylläpitää tietoverkkojen perusratkaisuja
•osaa ottaa tietoturvan huomioon organisaation ICT- infrastruktuuriratkaisussa.

No attached course units

3. ICT-projektiosaaminen

Tavoitteena on, että tradenomi
•ymmärtää erilaisten ICT-projektien luonteen ja projektitoiminnan kokonaisuuden organisaatiossa
•ymmärtää systemaattisen toimintatavan merkityksen projektityössä ja osaa toimia ICT-projektissa vastuullisesti
•osaa käyttää ja soveltaa ICT-projektien suunnittelun ja hallinnan menetelmiä
•osaa tunnistaa ICT-projektitoiminnan riskejä ja varautua niihin.

Introduction to Game Production
Game Testing
4. Liiketoimintaosaaminen

Tavoitteena on, että tradenomi
•ymmärtää liiketoiminnan keskeiset prosessit ja toiminnot
•ymmärtää tietotekniikan merkityksen osana organisaation toimintaa ja sen roolin toiminnan kehittämisessä
•osaa kehittää liiketoiminnan prosesseja ja etsiä tukea ratkaisuihin tietotekniikasta
•ymmärtää sopimusten, tarjousten, lisenssien ja tekijänoikeuksien merkityksen omassa työssään
•osaa palvella asiakasta

Introduction to Game Production
5. ICT-erikoisosaaminen

Tavoitteena on, että tradenomi
•osaa soveltaa tietojaan ja taitojaan jollakin ICT:n osa-alueella sekä analysoida, arvioida ja kehittää toimintaa tällä alueella.

Research
Introduction to Game Production
Introduction to Game Design
Basics of 2D Game Graphics
Introduction to 3D modelling
Game Sounds and Sound Editing
Game Culture Studies
Game Design I
Game Design II
Level Design
Game Design Research and Workshop
Practical Training
Thesis
Not grouped
Basics of Computers
Data Security in Worklife
Project management and Technology Workshop
Intercultural Communication
Competence Development
Coaching and Training skills
Academic English 1
Academic English 2
Technical English
Finnish for Foreigners 1
Finnish for Foreigners 2
Professional Communication
Keys to Remote Work (Finnish students)
Swedish at Work
Academic Writing (in Finnish)
Business Operations
Basics of Game Business
Game Programming I
User Interface Design
Elective Game Studies
Portfolio
Game Project 1 - 2D game
Game Project 2 - Mobile Game
Game Project 3 - 3D game
Game Project 4 - extensive game
Game Project 5 - advanced project
Art Foundation
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
The Practices of a Game Producer
Game Production I
Game Production II
Game Production III
Continuation Course in Game Business
Game Analytics and Monetization
Customer Oriented Marketing
Contract and Corporate Law
Leadership
Management Accounting
Publishing games and Liveops
Game Development Tools
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Programming Mobile Games
Game Programming II
Data Structures and Algorithms
Artificial Intelligence in Games
Database Programming
Network Game Programming
International Game Development Studies 1
International Game Development Studies 2
International Game Development Studies 3
Finnish for Foreigners 3
Analytical Game Design
Motion Capture
Game development summer studies 1
Game development summer studies 2
Game development summer studies 3
Game development summer studies 4

2022_KAMK_Common competences

Recommendation on competences shared by university of applied sciences degrees.

1.Learning to Learn

The graduating student recognises the strengths and development areas of their competence and learning methods, and they utilise the opportunities communities and digitalisation provide in their learning.

- Assesses and develops their competence and learning methods in different learning environments.
- Is able to acquire, critically assess and appropriately apply the national and
international knowledge base and practices of their field.
- Also takes responsibility for group learning and sharing what has been
learned.

No attached course units

2.Operating in a Workplace

The graduating student has versatile working life skills and is able to operate in work communities of their field.

- Is able to work constructively in a work community and promotes their own
and their work community’s well-being.
- Is able to act professionally in communication and interaction situations at a
workplace.
- Utilises the opportunities offered by technology and digitalisation in their work.
- Understands the complexity of changing working life and their own resilience in changing working life situations

No attached course units

3.Ethics

The graduating student adheres to the ethical principles and values of their field of profession, taking the principles of equality and non-discrimination into account.

- Is able to take responsibility for their own actions and their consequences
and reflects on them in accordance with the ethical principles and values
of their field.
- Takes others into account and promotes equality and non-discrimination.
- Take into account the realisation of diversity and accessibility in their actions.
- Understands the principles of responsible conduct of research and adheres
to them.
- Is able to influence society based on ethical values.

No attached course units

4.Sustainable Development

The graduating student is familiar with the principles of sustainable development, promotes their implementation and acts responsibly as a professional and a member of society.

- Is able to use information related to their field in finding, implementing and
establishing sustainable solutions and operating models.
- Understands sustainability challenges,
their interdependencies and the various aspects of issues and problems.

No attached course units

5.Internationality and Multiculturalism

The graduating student is able to operate in multicultural and international operating environments and networks.

- Is familiar with the impacts of their cultural background on their activities and
is able to develop operating methods that take multiculturalism into account
in their work community.
- Is able to monitor and utilise the international development of their field in
their work.
- Is able to communicate internationally in their work tasks.

No attached course units

6.Proactive Development

The graduating student is able to develop solutions that anticipate the future of their own field,
applying existing knowledge and research and
development methods.
− Solves problem situations creatively
and reforms operating methods together with others.
− Is able to work in projects in cooperation with actors of different fields.
− Is able to apply existing knowledge in
the field in development and utilises research and development methods.
− Is able to seek customer-oriented, sustainable and economically viable solutions, anticipating the future of their field

No attached course units

Not grouped
Basics of Computers
Introduction to Programming
Object Oriented Programming
Introduction to Information Networks
Introduction to Databases
Data Security in Worklife
Project management and Technology Workshop
Algebra
Intercultural Communication
Competence Development
Coaching and Training skills
Research
Academic English 1
Academic English 2
Technical English
Finnish for Foreigners 1
Finnish for Foreigners 2
Professional Communication
Keys to Remote Work (Finnish students)
Swedish at Work
Academic Writing (in Finnish)
Business Operations
Basics of Game Business
Introduction to Game Production
Introduction to Game Design
Basics of 2D Game Graphics
Introduction to 3D modelling
Game Programming I
User Interface Design
Game Sounds and Sound Editing
Game Testing
Elective Game Studies
Portfolio
Game Project 1 - 2D game
Game Project 2 - Mobile Game
Game Project 3 - 3D game
Game Project 4 - extensive game
Game Project 5 - advanced project
Art Foundation
2D Animation
2D Background Design
2D Character Design
3D Modeling and Texturing I
Vector Graphics
3D Animation
3D Character Modeling
3D Modeling and Texturing II
3D Modeling and Texturing III
Portfolio Practice
The Practices of a Game Producer
Game Production I
Game Production II
Game Production III
Continuation Course in Game Business
Game Analytics and Monetization
Customer Oriented Marketing
Contract and Corporate Law
Leadership
Management Accounting
Publishing games and Liveops
Game Development Tools
Programming C++
Physics 1
Continuation Course in Programming C++
Mathematics for Game Programmers
Programming Mobile Games
Game Programming II
Data Structures and Algorithms
Artificial Intelligence in Games
Database Programming
Network Game Programming
International Game Development Studies 1
International Game Development Studies 2
International Game Development Studies 3
Finnish for Foreigners 3
Game Culture Studies
Game Design I
Game Design II
Level Design
Analytical Game Design
Game Design Research and Workshop
Motion Capture
Game development summer studies 1
Game development summer studies 2
Game development summer studies 3
Game development summer studies 4
Practical Training
Thesis

Code Name Credits (cr)
TBIT25SP-1001
BASIC INFORMATION SYSTEMS COMPETENCE

(Choose all)

23
TB00CT41 Basics of Computers 1
KT00BO73 Introduction to Programming 3
KT00BO75 Object Oriented Programming 3
KT00BO67 Introduction to Information Networks 3
KT00BO69 Introduction to Databases 3
TB00CT38 Data Security in Worklife 3
KT00CG80 Project management and Technology Workshop 4
KT00BO77 Algebra 3
TBIT25SP-1002
INTERACTION AND RESEARCH COMPETENCE

(Choose all)

11
BC00CE19 Intercultural Communication 3
TB00CT39 Competence Development 3
TB00CT40 Coaching and Training skills 3
KT00BO87 Research 2
TBIT25SP-1003
COMMUNICATION STUDIES

(Choose ects: 20)

20
BC00BX79 Academic English 1 3
BC00BY20 Academic English 2 2
TT00CB08 Technical English 5
For international students

(Choose all)

10
BC00BX94 Finnish for Foreigners 1 5
BC00BX95 Finnish for Foreigners 2 5
For Finnish speaking students

(Choose all)

10
TT00CN21 Professional Communication 4
LB00CN22 Keys to Remote Work (Finnish students) 1
TT00CN35 Swedish at Work 3
TT00CB06 Academic Writing (in Finnish) 2
TBIT25SP-1004
BASIC GAME DEVELOPMENT COMPETENCE

(Choose all)

35
YY00BG72 Business Operations 3
TB00CT42 Basics of Game Business 3
KT00BP13 Introduction to Game Production 3
KT00BP15 Introduction to Game Design 3
KT00BP17 Basics of 2D Game Graphics 3
KT00BP19 Introduction to 3D modelling 3
TT00CI67 Game Programming I 4
KT00BP23 User Interface Design 3
KT00BP25 Game Sounds and Sound Editing 3
TT00BP31 Game Testing 3
TB00CT43 Elective Game Studies 2
TB00CT44 Portfolio 2
TBIT25SP-1005
GAME PROJECT STUDIES

(Choose all)

33
TB00CT45 Game Project 1 - 2D game 5
TB00CT46 Game Project 2 - Mobile Game 7
TB00CT47 Game Project 3 - 3D game 7
TB00CT48 Game Project 4 - extensive game 7
TB00CT49 Game Project 5 - advanced project 7
TBIT25SP-1006
ELECTIVE STUDIES

(Choose one)

33
TBIT25SP-1007
GAME GRAPHICS

(Choose all)

33
TBIT25SP-1008
GAME GRAPHICS COMPETENCE

(Choose all)

18
TB00CT80 Art Foundation 3
KTVP030 2D Animation 3
KTVP031 2D Background Design 3
KTVP032 2D Character Design 3
KTVP033 3D Modeling and Texturing I 3
KTVP034 Vector Graphics 3
TBIT25SP-1009
SPECIALISED GAME GRAPHICS COMPETENCE

(Choose all)

15
KTVP040 3D Animation 3
KTVP041 3D Character Modeling 3
KTVP042 3D Modeling and Texturing II 3
KTVP043 3D Modeling and Texturing III 3
KTVP044 Portfolio Practice 3
TBIT25SP-1010
GAME PRODUCTION

(Choose all)

33
TBIT25SP-1011
GAME PRODUCTION COMPETENCE

(Choose all)

12
TB00CT73 The Practices of a Game Producer 3
TT00BF60 Game Production I 3
TT00BF61 Game Production II 3
TT00CB10 Game Production III 3
TBIT25SP-1012
GAME PRODUCTION ADVANCED COMPETENCE

(Choose all)

6
KTVP020 Continuation Course in Game Business 3
TT00BI59 Game Analytics and Monetization 3
TBIT25SP-1013
BUSINESS COMPETENCE

(Choose all)

15
TB00CT74 Customer Oriented Marketing 3
TB00CT75 Contract and Corporate Law 3
TB00CT76 Leadership 3
TB00CT77 Management Accounting 3
TB00CT78 Publishing games and Liveops 3
TBIT25SP-1014
GAME PROGRAMMING

(Choose all)

33
TBIT25SP-1015
GAME PROGRAMMING COMPETENCE

(Choose all)

18
TB00CT79 Game Development Tools 3
KTVP050 Programming C++ 3
KTVP051 Physics 1 3
KTVP052 Continuation Course in Programming C++ 3
KTVP053 Mathematics for Game Programmers 3
KTVP060 Programming Mobile Games 3
TBIT25SP-1016
ADVANCED GAME PROGRAMMING COMPETENCE

(Choose all)

15
TT00CB17 Game Programming II 3
KTVP054 Data Structures and Algorithms 3
TT00CB18 Artificial Intelligence in Games 3
TB00CT81 Database Programming 3
TB00CT82 Network Game Programming 3
TBIT25SP-1017
INTERNATIONAL GAME DEVELOPMENT STUDIES

(Choose all)

33
TT00BD83 International Game Development Studies 1 15
TT00BD84 International Game Development Studies 2 15
TT00CB21 International Game Development Studies 3 3
TBIT25SP-1018
FREE-CHOICE STUDIES

(Choose ects: 10)

10
BC00BX96 Finnish for Foreigners 3 5
TT00BP29 Game Culture Studies 3
KT00BP99 Game Design I 3
KT00BQ01 Game Design II 3
KT00BQ03 Level Design 3
KT00BQ05 Analytical Game Design 3
TT00BQ07 Game Design Research and Workshop 3
TT00BL75 Motion Capture 3
TT00CG30 Game development summer studies 1 5
TT00CG31 Game development summer studies 2 5
TT00CG32 Game development summer studies 3 5
TT00CG33 Game development summer studies 4 10
TBIT25SP-1019
PRACTICAL TRAINING

(Choose all)

30
KT00BQ53 Practical Training 30
TBIT25SP-1020
THESIS

(Choose all)

15
KT00BQ55 Thesis 15